Open GL 4.2
The new version integrates shaders with atomic counters as well as load, store and atomic read-modify-write operations to a single level of a texture. Additionally, there is support for GPU-tessellated geometry, the modification of an arbitrary subset of a compressed texture without having to re-download the whole texture to the GPU for significant performance improvements, and the ability to pack multiple 8 and 16 bit values into a single 32-bit value for efficient shader processing.
“OpenGL 4.2 has integrated feedback from developers that are shipping significant OpenGL-based applications and games, making for a faster, more capable API which will continue to evolve to meet market needs,” said Barthold Lichtenbelt, working group chair of the OpenGL ARB and director of Tegra graphics at Nvidia.
Both AMD and Nvidia said that their products will support OpenGL 4.2 in the immediate future.
[Source]
LIMBO, on PC (Steam)
Support innovation and experience exceptional game design and execution with LIMBO, finally on the PC with Steam. (anyone want to guess MS made them wait?)

http://store.steampowered.com/app/48000/
Steam weirdness
I have a Vista 32 box and ran some system updates (scheduled) and then steam. Well yesterday when I booted it up, Steam had uninstalled itself. WTF? I ended up rolling back to a Restored Point and all is well. Have no idea, but heads up as I did find some others who posted about Steam uninstalling itself when updating. What kind of BUG is that? Gezzzzz.
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Limbo looks…. freaky. I think is worth a try.
On an unrelated topic, have we given up on Swarm?
Get it. its like getting lost in a great book. Regarding Swarm, I would like to finish it. We never did. Lets put it on the list.
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